Right now my platformer has HP, VCAM, particle effects, score, physics and funny weird characters. The focus however will be more story based, with some puzzle elements.
But this is me learning how to piece together tutorials and searching for open source code to reference. Leaving small bugs that I need to fix.
I know I can make graphics and animations however I choose not to upload very much right now. Maybe we can work together.
Kibester
Question: What kind of Platformer? Just a basic run and jump for coins such as Mario or something more complex involving HP and attacks?
artlegitimate
Right now my platformer has HP, VCAM, particle effects, score, physics and funny weird characters. The focus however will be more story based, with some puzzle elements.
But this is me learning how to piece together tutorials and searching for open source code to reference. Leaving small bugs that I need to fix.
I know I can make graphics and animations however I choose not to upload very much right now. Maybe we can work together.